Play with three teams of 4. Two teams play 4v4 in the penalty area, on one goal which has a goal keeper. The 3rd team act as passers and are placed around the penalty area. The att
Copy the pitch picture as closely as numbers allow.
Protect ball-rolling time; intervene in natural stoppages.
Use STEP live if challenge or success tips too far.
Session flow
8m
18m
18m
16m
5m
Arrival · 8 mins
Warm-up rondo — Quick passing and finishing in the penalty area.
8:00
Players arrive into a ball-rolling activity linked to the session theme.
Organisation: Small grids / mini pitches ready before players arrive.
Coaching points
Smile, connect, set the learning intention early.
High ball rolling from the first minute.
Progressions
Add directional constraints.
Regressions
Reduce pressure / enlarge space.
Whole game · 18 mins
Conditioned game — Quick passing and finishing in the penalty area.
18:00
Directional game with a condition that makes quick passing and finishing in the penalty area. the easiest path to success. Multi-ball restarts.
Organisation: Age-appropriate pitch; bibs.
Coaching points
Recognise when quick passing and finishing in the penalty area. is on.
In possession: create and use space.
Out of possession: organise early.
Progressions
Tighten space or add a scoring bonus for the theme.
Regressions
Add a neutral / bounce player.
Part practice · 18 mins
Quick passing and finishing in the penalty area.
18:00
Play with three teams of 4. Two teams play 4v4 in the penalty area, on one goal which has a goal keeper. The 3rd team act as passers and are placed around the penalty area. The attacking team look to build up play using the passers and look to score on the goal. The defending team aim to regain the ball and attack the goal, they must first
make a pass with one of the outside players before they can attack the goal.
passers are limited to two touches. Progresion 2
Defenders are allowed to tackle the outside passers.
After a regain the attackers must shoot within 5 passes. First time shots and headers only count.
Progressions
Progression 1
The two passers on the side lines are allowed to shoot first time. Progression 3
Regressions
Remove opposition or enlarge the area to restore success.
Game · 16 mins
Transfer game — Quick passing and finishing in the penalty area.
16:00
Open or lightly conditioned game. Freeze only to reinforce one coaching point from quick passing and finishing in the penalty area..
Organisation: Age-appropriate pitch and numbers.
Coaching points
Catch them being good when the theme appears.
Manage challenge vs success live.
Progressions
Remove all conditions.
Regressions
Reintroduce the theme condition for 3 minutes.
Plenary · 5 mins
Review & cool down
5:00
Players share one learning from the session against the intention.
Organisation: Team huddle.
Coaching points
Link back to Four Corners and next session.
Related drills
Fun Races Warmup (dribbling/passing)
Dynamic Warmup:
Forward Zig Zag through, running technique over “hurdles” then round cone. – COLLECT CONE FROM END AND BRING TO START
Run alongside cones putting doing quick feet touching both feet in between each cone , running technique over “hurdles” then round cone. X2 – COLLECT CONE FROM END AND BRING TO START
Backward Zig Zag through, running technique over “hurdles” then round cone. – COLLECT CONE FROM END AND BRING TO START
2 footed hop, running technique over “hurdles” then round cone. – COLLECT CONE FROM END AND BRING TO START
With ball:
Forward Zig Zag through dribbling ball close to feet, leave ball and jump hurdles – COLLECT CONE FROM END jump back over hurdles and dribble ball back to next player
Fun Races Warmup (dribbling/passing)
Final Races:
Dribble ball round end cone and bring all the way to back and pass through whole teams legs back to front player so they can go X3
Whole team turns round moves backwards, must pass ball through everyones legs to front player who joins the back and repeats until they reach finish line.
LEICESTER CITY FOOTBALL CLUB ACADEMY
Content
Set-Up
1v1 defending introduction
Goals 1 Bibs 5 Cones 30 Balls 12 Other
Format 1v1
Large Cones
Execution
1. passes ball across to 2. and close. 2. tries to pass or dribble thru 1's gate. Work on
Progression
If you win the ball then then attack opposite gate. 2v2's
Key Points and objectives
Tactical
Areas
30m x 40m
Technical
Getting close quickly, Decelerating - side on, Aware of loose touch, Get low- mirror footwork if turned - arm out don't let turn again.
Time
15 minutes
Physical
Be able to travel backwards quickly, speed of footwork.
Intensity
1
2
3
4 5
Psychological
Be patient (don’t dive in).
Group
8 players (one group).
Quick finish tight area:
Striker passed ball central of 3 defenders, has to turn and finish within the triangle.
Come in from both sides
11v11 goal has smaller goal within to encourage corners.
Strikers switch between themselves
Setup – Penalty Shoot out vs all players involved in forfeit.
Anyone not involved is “loaded” with water bombs.
Upon missing a penalty must quickly dodge the influx of bombs being thrown at them!
Should be - fun, engaging, exciting
End of session forfeit