Multi-goal decision games (advanced) — U9-U10
Scan for the open goal and commit. Timed phases for a 60-minute U9-U10 session.
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128 sessions · page 7 of 11
Scan for the open goal and commit. Timed phases for a 60-minute U9-U10 session.
Use the spare player; don't force the 1v1. Timed phases for a 75-minute U15-U16 session.
Use the spare player; don't force the 1v1. Timed phases for a 60-minute U9-U10 session.
Use the spare player; don't force the 1v1. Timed phases for a 75-minute Adult session.
2 Goals are set-up parallel on the baseline. A counter line is marked with a baseline dis-tance of ca. 35 yards. The attacker (Team red) tries in a one against one situation to get
Training contents Acceleration of speed. Shot at goal. Duration 2 to 3 series of 5 to 8 Sprints
Concepts/Objectives Physical and mental preparation for the session. Confident ball handling Preliminary technique training.
Three red zones and three yellow zones marked out equally with cones and spread out across the pitch. Split the group into two equal teams. The Game Each player has a ball and drib
12 players randomly pass three football. After each pass they sprint to an outside cone and back into the game. However a different action is required at each cone. Red cone, quick
Patient build-up with clear roles for GK and full-backs. Timed phases for a 60-minute U9-U10 session.
Patient build-up with clear roles for GK and full-backs. Timed phases for a 75-minute Adult session.
Patient build-up with clear roles for GK and full-backs. Timed phases for a 60-minute U9-U10 session.