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End-zone possession

End-zone possession — U5-U6

Players know it as “Safe zone (U5-U6)”

Kid title: Safe zone (U5-U6). Progress into the end zone with control. Timed phases for a 45-minute U5-U6 session.

U5-U6 Game-related Foundation 45 mins 6–10 players Game tempo Possession Attacking
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Practice timer

45:00

Pitch layout
Players Ball Pass / movement Cones / markers

How to use this session

  1. Set the learning intention before players arrive.
  2. Copy the pitch picture as closely as numbers allow.
  3. Protect ball-rolling time; intervene in natural stoppages.
  4. Use STEP live if challenge or success tips too far.

Session flow

Arrival · 6 mins

Safe zone (U5-U6)

6:00

Fun ball each activity linked to end-zone possession. Lots of touches, short queues, coach joins in.

Organisation: Half of a 5v5 pitch; 1 ball each to start.

Coaching points
  • Big smiles, lots of praise.
  • Keep the ball close when moving.
  • Eyes up when you can.
Progressions
  • Add a soft challenge or tagger.
Regressions
  • Bigger space, slower demo.
Technical · 11 mins

Practice picture — End-zone possession

11:00

Simple game that repeats the picture of end-zone possession with light opposition.

Organisation: Small grids or channels; rotate roles every 60–90 seconds.

Coaching points
  • Show me the picture with your body.
  • Try again quickly after a mistake.
  • Use both feet when you can.
Progressions
  • Add a mini-goal or end zone.
Regressions
  • Remove the defender / add a helper.
Skill · 11 mins

Drill 2 — develop End-zone possession

11:00

Add light opposition or a constraint so players must solve end-zone possession under pressure. Rotate roles often.

Organisation: Multiple mini-pitches so everyone is playing.

Coaching points
  • Play forward when you see space.
  • Help a teammate who is stuck.
  • Celebrate effort, not only goals.
Progressions
  • Shrink space / add a live defender.
Regressions
  • Unopposed patterns first.
Small-sided game · 12 mins

Drill 3 — game for End-zone possession

12:00

Small-sided or conditioned game that scores/rewards end-zone possession. Minimal stoppages.

Organisation: Multiple mini-pitches if needed so everyone plays.

Coaching points
  • Find moments for end-zone possession.
  • Help a teammate who is stuck.
  • Celebrate effort, not only goals.
Progressions
  • Remove the condition when the theme is secure.
Regressions
  • Neutral helper / overload.
Plenary · 5 mins

What did we learn?

5:00

Players share one thing they tried. Coach links back to the theme in kid language.

Organisation: Circle with the ball.

Coaching points
  • Listen to teammates.
  • Name one success.

Related drills

Drill 171

Game – 7v7 (half v half) Rules – To get into the final third we must utilize a half turn pass through the central zone. If ball is not received on half turn it can only go sideways or backwards

Use in creator

Drill 172

Game – 9v9 (half v half) Rules – To get into the final third we must utilize a half turn pass through the central zone. If ball is not received on half turn it can only go sideways or backwards

Use in creator

Drill 183

Game: 5v5 To Score you must pass the ball into the endzone and it must be received by your teammate – and controlled! Teammate cannot enter endzone until you pass the ball. Progression 1: All players must touch ball Coaching notes: - Body shape when receiving ball - Movement off the ball - Can we use a switch - Defensive team can we get in line and cover? 30 min.

Use in creator

Drill 189

Team Game 5v5/6: Pitch cut into thirds with an end zone at each end (so 5 zones in total) When your team as the ball they can go into the next third but you can progress to the final third until every player is with you. To score your whole team must get in the end zone with the ball. Goals: Comfortable in possession Don’t Rush It Move as a unit Thinking about your next move straight after your pass Communication Tactical thinking: What works better? Can we pass the ball about quickly then move into next third Is it better to have 1 or 2 people hold the ball up to allow others to progress? Make your own decisions Time – 15/20 minutes

Use in creator

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Library Creator Install