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Dribbling Maze Game

Dribbling Maze Game

Set up 8 cone goals placed about 1m apart. Game 1 The players have to dribble the ball through the cones as quickly as possible the play-er who dribbles through all 8 goals first w

Ball M

U9-U10 Up the Steps Foundation 60 mins 8–14 players Progressive load Passing & receiving
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Practice timer

60:00

Pitch layout
Players Ball Pass / movement Cones / markers

How to use this session

  1. Set the learning intention before players arrive.
  2. Copy the pitch picture as closely as numbers allow.
  3. Protect ball-rolling time; intervene in natural stoppages.
  4. Use STEP live if challenge or success tips too far.

Session flow

Arrival · 8 mins

Warm-up — Dribbling Maze Game

8:00

Players arrive into a ball-rolling activity linked to the session theme.

Organisation: Small grids / mini pitches ready before players arrive.

Coaching points
  • Smile, connect, set the learning intention early.
  • High ball rolling from the first minute.
Progressions
  • Add directional constraints.
Regressions
  • Reduce pressure / enlarge space.
Technical · 15 mins

Dribbling Maze Game

15:00

Set up 8 cone goals placed about 1m apart. Game 1 The players have to dribble the ball through the cones as quickly as possible the play-er who dribbles through all 8 goals first wins. Game 2 Ask the players to count how many they can travel through in 1 minute, they must keep their own score.

Organisation: Balls: Y; Cones: 16; Other: Large cones

Coaching points
  • Game 3
  • Ask the players to complete the course with the weaker foot. Game 4
  • Ask the players to pass through the cones while they run around the other side. Game 5
  • Place three defenders who can block the attackers from entering the goals.
Progressions
  • Increase pressure / reduce space / add direction.
Regressions
  • Remove opposition or enlarge the area to restore success.
Skill · 15 mins

Drill 2 — develop Dribbling Maze Game

15:00

Add light opposition or a constraint so players must solve dribbling maze game under pressure. Rotate roles often.

Organisation: SSG pitch with clear scoring / constraints linked to the theme.

Coaching points
  • Reward the theme with the scoring system.
  • Protect transition moments both ways.
  • Use guided discovery questions in natural stoppages.
Progressions
  • Shrink space / add a live defender.
Regressions
  • Unopposed patterns first.
Game · 17 mins

Drill 3 — game for Dribbling Maze Game

17:00

Small-sided or conditioned game that scores/rewards dribbling maze game. Minimal stoppages.

Organisation: Multiple mini-pitches if needed so everyone plays.

Coaching points
  • Find moments for dribbling maze game.
  • Help a teammate who is stuck.
  • Celebrate effort, not only goals.
Progressions
  • Remove the condition when the theme is secure.
Regressions
  • Neutral helper / overload.
Plenary · 5 mins

Review & cool down

5:00

Players share one learning from the session against the intention.

Organisation: Circle with the ball.

Coaching points
  • Listen to teammates.
  • Name one success.

Related drills

20yards

20yards 20yards Drill: Collect the Treasure/Cones Objective: Develop 1v1 skills (attacking and defending) with a focus on dribbling and decision-making. Setup: Create a grid (20x20 yards). Place 10 cones in the middle of the grid, each representing "treasure." Split players into two teams: Pirates and Defenders. Pirates start outside the grid with a ball each. Defenders start inside the grid without a ball. Instructions: The Pirates' goal is to dribble into the grid, "steal" a treasure , and dribble back out to the outside without being tackled. Defenders try to block Pirates and win the ball. If a Defender wins the ball, they pass it out of the grid for the attacker to start again. Each time will be timed doing the drill and the team that gets all the cones out quickest wins.

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Drill 31

Game – Safe Corner! All players: All players in the middle of the room following coaches instructions “simon says” style. - Hands on head - Sit Down - Stand Up - Jump up and down - touch your toes When coach calls a colour they must get to that colour as quick as they can! Progression: Give the players a football and they must move around the middle area dribbling the ball. Coach will ask: - Stop the ball (players put foot on the ball) - Hold the ball (in between both feet) - Toe Taps When colour is called players must dribble the ball to that colour 10 rounds. 10-15 minutes.

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Drill 32

Game – Dribbling & Knock the cones over All players: All players will dribble a ball around and try to knock the cones over using their balls, when they knock them over they will go and search for another cone. Coaches – standing cones back up 10 minutes

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Drill 173

Game: 7v7 (half vs Half) ATT – To Score you must pass the ball across the centre line and score within 2 touches! Progression 1: ATT now dribble through across center line before passing to score Coaching notes: - Body shape when receiving ball - Movement off the ball - Can we use a switch - Defensive team can we get in line and cover? 30 min.

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