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Ball Mastery with Agility.

Ball Mastery with Agility

Set up a square which is linked with tape which is 50cm off the floor. Players must dribble into the square pushing the ball under the tape and jumping over it. then turn and pass

Ball M

U9-U10 Up the Steps Foundation 60 mins 8–14 players Progressive load Passing & receiving
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Practice timer

60:00

Pitch layout
Players Ball Pass / movement Cones / markers

How to use this session

  1. Set the learning intention before players arrive.
  2. Copy the pitch picture as closely as numbers allow.
  3. Protect ball-rolling time; intervene in natural stoppages.
  4. Use STEP live if challenge or success tips too far.

Session flow

Arrival · 8 mins

Warm-up — Ball Mastery with Agility.

8:00

Players arrive into a ball-rolling activity linked to the session theme.

Organisation: Small grids / mini pitches ready before players arrive.

Coaching points
  • Smile, connect, set the learning intention early.
  • High ball rolling from the first minute.
Progressions
  • Add directional constraints.
Regressions
  • Reduce pressure / enlarge space.
Technical · 15 mins

Ball Mastery with Agility.

15:00

Set up a square which is linked with tape which is 50cm off the floor. Players must dribble into the square pushing the ball under the tape and jumping over it. then turn and pass the ball out of the square before jumping over the tape again before shooting. Ask the players to perform a ball mastery skill instead of dribbling into the square. Look for! The correct technique on the turns - head up before shot and turn - good tempo.

Organisation: Balls: 25; Cones: Y; Goals: 4; Other: Length of tape.

Coaching points
  • Stay player-centred: ask before telling.
  • Keep ball rolling time high.
  • Connect the practice to the game picture.
Progressions
  • Once they have shot they can then go in goal. Progression
Regressions
  • Remove opposition or enlarge the area to restore success.
Skill · 15 mins

Drill 2 — develop Ball Mastery with Agility.

15:00

Add light opposition or a constraint so players must solve ball mastery with agility. under pressure. Rotate roles often.

Organisation: SSG pitch with clear scoring / constraints linked to the theme.

Coaching points
  • Reward the theme with the scoring system.
  • Protect transition moments both ways.
  • Use guided discovery questions in natural stoppages.
Progressions
  • Shrink space / add a live defender.
Regressions
  • Unopposed patterns first.
Game · 17 mins

Drill 3 — game for Ball Mastery with Agility.

17:00

Small-sided or conditioned game that scores/rewards ball mastery with agility.. Minimal stoppages.

Organisation: Multiple mini-pitches if needed so everyone plays.

Coaching points
  • Find moments for ball mastery with agility..
  • Help a teammate who is stuck.
  • Celebrate effort, not only goals.
Progressions
  • Remove the condition when the theme is secure.
Regressions
  • Neutral helper / overload.
Plenary · 5 mins

Review & cool down

5:00

Players share one learning from the session against the intention.

Organisation: Circle with the ball.

Coaching points
  • Listen to teammates.
  • Name one success.

Related drills

Drill 93

Pulse Raiser — 4 minutes 30 seconds each on the spot x 2 Light jog High knees Heel flicks Around the outside of the grid: Side steps left Side Steps right Open/close the gate Skips with arm swings Quick feet Come into the grid: Jog with little direction changes 2) Dynamic Mobility — 4 minutes Moving around the grid, avoiding each other - Do each for 20–30 seconds: Walking lunges Reverse lunges Side lunges Hamstring sweeps (touch the grass) Knee hugs Heal & Toe Walks Quad Stretch (partner if needed) Ankle bounces Shoulder rolls and arm swings Torso twists 3) Activation, Sharpness, Reactions – 4 minutes Jogging around the grid, on coaches call: Jump and head Low clap Up high clap Change direction with a 2 second sprint Squat – Jump (with soft landing) Quick Feet (sprint on spot) Shuffle Left/Right/Back (American Shuffle) 4) Touch/Mastery – 6 minutes Players on the outside have a ball (at feet or in hands) Players on inside must run to people on the outside and ask for the ball then return it as described by coach – after returning they must run to someone else and do the same. 3 minutes each, switch after 3 minutes. Ball on floor, 1-2-1-2 pass. (30 seconds) Ba

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Warmup

2 3 4 2 3 4 1 1 Warmup 5 6 5 6 Warmup (Ball Mastery): 20x20 Grid Players Travel around with the ball and on coaches' call do the below skills/movements. Toe Taps Sole Roles Drag backs Step Overs Cruyff turns 10 mins

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Warmup

2 3 4 2 3 4 1 1 Warmup 5 6 5 6 Warmup (Ball Mastery): 20x20 Grid Players Travel around with the ball and on coaches' call do the below skills/movements. Toe Taps Sole Roles Drag backs Step Overs Cruyff turns 10 mins

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With the ball

Ball movement/pass With the ball Warmup Rules – Half players have ball Constant movement with the ball Looking for a “line breaking pass” between 2 people to a spare person Aims – Passing/Receiving Break Lines Scanning Communication Setup - Grid 20x30 (or 18yard box) Length – 10 minutes

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