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Ball Mastery (4 goal with turns)

Ball Mastery (4 goal with turns)

Players dribble out in the square which is 2m x 2m and perform a turn and shot. Once they have shot they can then go in goal. Ask the players to perform a ball mastery skill instea

Ball M

U9-U10 Up the Steps Foundation 60 mins 8–14 players Progressive load Passing & receiving
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Practice timer

60:00

Pitch layout
Players Ball Pass / movement Cones / markers

How to use this session

  1. Set the learning intention before players arrive.
  2. Copy the pitch picture as closely as numbers allow.
  3. Protect ball-rolling time; intervene in natural stoppages.
  4. Use STEP live if challenge or success tips too far.

Session flow

Arrival · 8 mins

Warm-up — Ball Mastery (4 goal with turns)

8:00

Players arrive into a ball-rolling activity linked to the session theme.

Organisation: Small grids / mini pitches ready before players arrive.

Coaching points
  • Smile, connect, set the learning intention early.
  • High ball rolling from the first minute.
Progressions
  • Add directional constraints.
Regressions
  • Reduce pressure / enlarge space.
Technical · 15 mins

Ball Mastery (4 goal with turns)

15:00

Players dribble out in the square which is 2m x 2m and perform a turn and shot. Once they have shot they can then go in goal. Ask the players to perform a ball mastery skill instead of dribbling into the square. ·Look for! The correct technique on the turns - head up before shot and turn - good tempo. Awareness Work

Organisation: Balls: 25; Cones: Y; Goals: 4; Other: Large cones

Coaching points
  • Each coach holds a balloon and calls out a players name who must leave the drill and dribble the ball too the balloon and catch it before it hits the floor.
Progressions
  • Progression
Regressions
  • Remove opposition or enlarge the area to restore success.
Skill · 15 mins

Drill 2 — develop Ball Mastery (4 goal with turns)

15:00

Add light opposition or a constraint so players must solve ball mastery (4 goal with turns) under pressure. Rotate roles often.

Organisation: SSG pitch with clear scoring / constraints linked to the theme.

Coaching points
  • Reward the theme with the scoring system.
  • Protect transition moments both ways.
  • Use guided discovery questions in natural stoppages.
Progressions
  • Shrink space / add a live defender.
Regressions
  • Unopposed patterns first.
Game · 17 mins

Drill 3 — game for Ball Mastery (4 goal with turns)

17:00

Small-sided or conditioned game that scores/rewards ball mastery (4 goal with turns). Minimal stoppages.

Organisation: Multiple mini-pitches if needed so everyone plays.

Coaching points
  • Find moments for ball mastery (4 goal with turns).
  • Help a teammate who is stuck.
  • Celebrate effort, not only goals.
Progressions
  • Remove the condition when the theme is secure.
Regressions
  • Neutral helper / overload.
Plenary · 5 mins

Review & cool down

5:00

Players share one learning from the session against the intention.

Organisation: Circle with the ball.

Coaching points
  • Listen to teammates.
  • Name one success.

Related drills

20yards

20yards 20yards Drill: Dribbling obstacle course Dribbling Obstacle Course (10 Minutes) Setup: Set up a simple obstacle course twice with cones, gates, and a goal at the end. Players take turns navigating the course with the ball. Finish by shooting into the goal. Instructions: Demonstrate the course first. Encourage creativity and speed. Progression: Turn it into a team race Key Coaching Points: Controlled dribbling. Quick touches through tight spaces. Accurate finish at the end.

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Warmup

2 3 4 2 3 4 1 1 Warmup 5 6 5 6 Warmup (Ball Mastery): 20x20 Grid Players Travel around with the ball and on coaches' call do the below skills/movements. Toe Taps Sole Roles Drag backs Step Overs Cruyff turns 10 mins

Use in creator

Warmup

2 3 4 2 3 4 1 1 Warmup 5 6 5 6 Warmup (Ball Mastery): 20x20 Grid Players Travel around with the ball and on coaches' call do the below skills/movements. Toe Taps Sole Roles Drag backs Step Overs Cruyff turns 10 mins

Use in creator

Drill 227

6v6 w/ centre goal: 6v6 whole pitch Score points by passing through the square in the middle and receiving at the other end Defensive team: Can we press and win the ball Can the Player on the line cut out the “line-breaking” pass Offensive team: Keep the ball comfortably with the overload Make the pass to the spare player and receive it back for a goal

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