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Coming in off the line.

Coming in off the line

Divide the group into two teams, divide the pitch into areas (see the diagram). Both teams must have a left and right winger who can only play in the two out-side lanes. The winger

SSG

U13-U14 Game-related Developing 65 mins 8–14 players Game tempo Possession Attacking
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Practice timer

65:00

Pitch layout
Players Ball Pass / movement Cones / markers

How to use this session

  1. Set the learning intention before players arrive.
  2. Copy the pitch picture as closely as numbers allow.
  3. Protect ball-rolling time; intervene in natural stoppages.
  4. Use STEP live if challenge or success tips too far.

Session flow

Arrival · 8 mins

Warm-up rondo — Coming in off the line.

8:00

Players arrive into a ball-rolling activity linked to the session theme.

Organisation: Small grids / mini pitches ready before players arrive.

Coaching points
  • Smile, connect, set the learning intention early.
  • High ball rolling from the first minute.
Progressions
  • Add directional constraints.
Regressions
  • Reduce pressure / enlarge space.
Whole game · 18 mins

Conditioned game — Coming in off the line.

18:00

Directional game with a condition that makes coming in off the line. the easiest path to success. Multi-ball restarts.

Organisation: Age-appropriate pitch; bibs.

Coaching points
  • Recognise when coming in off the line. is on.
  • In possession: create and use space.
  • Out of possession: organise early.
Progressions
  • Tighten space or add a scoring bonus for the theme.
Regressions
  • Add a neutral / bounce player.
Part practice · 18 mins

Coming in off the line.

18:00

Divide the group into two teams, divide the pitch into areas (see the diagram). Both teams must have a left and right winger who can only play in the two out-side lanes. The wingers are un-opposed and must move to the outside lanes when their team is in possession. The defending winger must move to the inside lane and is able to block the pass through to the attacking winger or when the winger tries to cross the ball. The other players must play in the centre zone looking to use the wingers once they have gained possession.

Organisation: Balls: 12; Bibs: 2x8; Cones: 40; Goals: 2; Other: Flat Cones

Coaching points
  • Look to move quickly to receive the ball once possession changes. Can you put the defender off balance to create space to cross the ball.
  • Allow the defending winger to press the attacking winger on his first touch. Think about
  • When passing to the wingers can you look to play the ball so he can move for-ward on his first touch.
Progressions
  • Progression.
Regressions
  • Remove opposition or enlarge the area to restore success.
Game · 16 mins

Transfer game — Coming in off the line.

16:00

Open or lightly conditioned game. Freeze only to reinforce one coaching point from coming in off the line..

Organisation: Age-appropriate pitch and numbers.

Coaching points
  • Catch them being good when the theme appears.
  • Manage challenge vs success live.
Progressions
  • Remove all conditions.
Regressions
  • Reintroduce the theme condition for 3 minutes.
Plenary · 5 mins

Review & cool down

5:00

Players share one learning from the session against the intention.

Organisation: Team huddle.

Coaching points
  • Link back to Four Corners and next session.

Related drills

Drill 257

1v1 & Shoot. Middle of pitch blocked off teams at either ends must pass past the defender to attacker coming from the sideline After pass you move to next spot and become the striker Switch and attack down the left If tagged you become the defender

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Drill 207

Game: - Attacking team starts from half way each time balls is out of play - Both teams get chance at attacking Pass must go between the lines (offside trap) 5 points for corners GK/Defenders: Ball to half way goals to score

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Break the line

Setup: Each team has 4 defenders, 2 attackers & a GK Defenders locked in a square Attackers free to roam their channel (4 squares wide) Objective: Defenders play ball into attackers to score goal Challenges: Defenders keep ball across their 4 square channel until attacker shows an opportunity Attackers work as a team to get ball from 4 defenders 1 and 2 touch Progression: Attackers must pass to each other before scoring Progression 2: When defender plays ball into attacking channel they can join that channel and leave their square Progression 3: When defender plays a pass they must swap grid with another defender Break the line

Use in creator

Break the line u10s

Setup: Each team has 3 defenders, 1 attacker & a GK Defenders locked in a square (or 2) Attackers free to roam their channel (4 squares wide) Objective: Defenders play ball into attackers to score goal Challenges: Defenders keep ball across their 4 square channel until attacker shows an opportunity Attackers work hard to get ball from 3 defenders 1 and 2 touch Progression: Attackers must score quickly or pass back Progression 2: When defender plays ball into attacking channel they can join that channel and leave their square Progression 3: When defender plays a pass they must swap grid with another defender Break the line u10s

Use in creator

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