4v4 in main playing area keeping possession. A point is scored by playing a wall pass with one of the outside men in the same colour. The white players on the outside can be presse
Copy the pitch picture as closely as numbers allow.
Protect ball-rolling time; intervene in natural stoppages.
Use STEP live if challenge or success tips too far.
Session flow
8m
18m
18m
16m
5m
Arrival · 8 mins
Warm-up rondo — 3 Square Game.
8:00
Players arrive into a ball-rolling activity linked to the session theme.
Organisation: Small grids / mini pitches ready before players arrive.
Coaching points
Smile, connect, set the learning intention early.
High ball rolling from the first minute.
Progressions
Add directional constraints.
Regressions
Reduce pressure / enlarge space.
Whole game · 18 mins
Conditioned game — 3 Square Game.
18:00
Directional game with a condition that makes 3 square game. the easiest path to success. Multi-ball restarts.
Organisation: Age-appropriate pitch; bibs.
Coaching points
Recognise when 3 square game. is on.
In possession: create and use space.
Out of possession: organise early.
Progressions
Tighten space or add a scoring bonus for the theme.
Regressions
Add a neutral / bounce player.
Part practice · 18 mins
3 Square Game.
18:00
4v4 in main playing area keeping possession. A point is scored by playing a wall pass with one of the outside men in the same colour. The white players on the outside can be pressed from behind and the blue players can be pressed from the front. Players should swap zones.
Remove opposition or enlarge the area to restore success.
Game · 16 mins
Transfer game — 3 Square Game.
16:00
Open or lightly conditioned game. Freeze only to reinforce one coaching point from 3 square game..
Organisation: Age-appropriate pitch and numbers.
Coaching points
Catch them being good when the theme appears.
Manage challenge vs success live.
Progressions
Remove all conditions.
Regressions
Reintroduce the theme condition for 3 minutes.
Plenary · 5 mins
Review & cool down
5:00
Players share one learning from the session against the intention.
Organisation: Team huddle.
Coaching points
Link back to Four Corners and next session.
Related drills
Drill 58
2
3
4
1
6
6
6
6
6
6
GAME: Bulldog style
Start without balls 1st round
All players except one starts in corner squares
Objective is to get to another square without being “tug”
After practice round players get a ball and now dribble from corner to corner
If you get tackled you join the player in the middle.
Numbers:
Aims: Scanning, 1v1, Reactions Decision making
Size: 2 squares
Players: 6-8
2 teams, each player assigned a number.
When number is called it is 1v1, 2v2 or 3v3 in the middle into the small goals
Numbers Game 1v1, 2v2, 3v3
Numbers:
Aims: Scanning, 1v1, Reactions Decision making
Size: 2 squares
Players: 6-8
2 teams, each player assigned a number.
When number is called it is 1v1, 2v2 or 3v3 in the middle into the small goals
Numbers Game 1v1, 2v2, 3v3
Game – 1 touch control, 2 touch pass!
Rules:
Ball drilled across floor
Players are allowed 1 touch to control the ball for their teammate to pass back
Each Player can only touch the ball once
Ball not allowed to leave the square
1 point for a successful control and pass
Progression:
Ball can come off the floor
Progression:
Make the square smaller?
Coach will ask:
On your toes?
Use the inside of your foot, close to your toes to cushion the ball
Let the ball move your foot – or move your foot backward as the ball hits your foot
Can we stop the ball with the sole of our foot
Can we take the weight off the pass with a cushioned touch