You’re offline — recently opened plans may still be available.
1v1 leading to 2v1

1v1 leading to 2v1

The coach plays the ball in from the side. The two central players play a 1v1. They have to find the players in the end zones. The players in the end zones are allowed to move from

1v1

U11-U12 Up the Steps Foundation 60 mins 6–14 players Progressive load 1v1 Defending
Cheat sheet Clone & edit Sign in to favourite
More actions
Practice timer

60:00

Pitch layout
Players Ball Pass / movement Cones / markers

How to use this session

  1. Set the learning intention before players arrive.
  2. Copy the pitch picture as closely as numbers allow.
  3. Protect ball-rolling time; intervene in natural stoppages.
  4. Use STEP live if challenge or success tips too far.

Session flow

Arrival · 8 mins

Warm-up — 1v1 leading to 2v1

8:00

Players arrive into a ball-rolling activity linked to the session theme.

Organisation: Small grids / mini pitches ready before players arrive.

Coaching points
  • Smile, connect, set the learning intention early.
  • High ball rolling from the first minute.
Progressions
  • Add directional constraints.
Regressions
  • Reduce pressure / enlarge space.
Technical · 15 mins

1v1 leading to 2v1

15:00

The coach plays the ball in from the side. The two central players play a 1v1. They have to find the players in the end zones. The players in the end zones are allowed to move from side to side to find space to re-ceive the ball. Once the game has ended the attackers move into the end zone and two more players play the 1v1.

Organisation: Balls: 6; Bibs: 2; Cones: Y; Other: Flat Cones

Coaching points
  • Look for!
  • be brave face the defender and take him on. fast feet can you put the defender of bal-ance? Relax on the pass.
  • How can you find space to receive the ball?
  • The players in the end behind the attackers can act as rebound players, so the player with the ball can look to go backwards.
Progressions
  • Travel to the ball quick and be able to stop quickly. Progression
Regressions
  • Remove opposition or enlarge the area to restore success.
Skill · 15 mins

Drill 2 — develop 1v1 leading to 2v1

15:00

Add light opposition or a constraint so players must solve 1v1 leading to 2v1 under pressure. Rotate roles often.

Organisation: SSG pitch with clear scoring / constraints linked to the theme.

Coaching points
  • Reward the theme with the scoring system.
  • Protect transition moments both ways.
  • Use guided discovery questions in natural stoppages.
Progressions
  • Shrink space / add a live defender.
Regressions
  • Unopposed patterns first.
Game · 17 mins

Drill 3 — game for 1v1 leading to 2v1

17:00

Small-sided or conditioned game that scores/rewards 1v1 leading to 2v1. Minimal stoppages.

Organisation: Multiple mini-pitches if needed so everyone plays.

Coaching points
  • Find moments for 1v1 leading to 2v1.
  • Help a teammate who is stuck.
  • Celebrate effort, not only goals.
Progressions
  • Remove the condition when the theme is secure.
Regressions
  • Neutral helper / overload.
Plenary · 5 mins

Review & cool down

5:00

Players share one learning from the session against the intention.

Organisation: Circle with the ball.

Coaching points
  • Listen to teammates.
  • Name one success.

Related drills

Drill 149

4v4 / 5v5 PASSES = GOALS Normal Match Rules Every pass leading up to a goal increased what the goal is worth If they pass twice then score – goal is worth TWO – unlimited value if they pass 10 times it is worth TEN Pre match talk about decision making, When is it good to pass/shoot/drive, what is “good space” to be in. Good tips: Is there lots of space infront of you? – DRIVE Is their opponents infront of you? – CAN YOU PASS When you Pass – is the receiver marked? When you’re asking for the ball, are you in “good space”

Use in creator

Drill 159

4v4 / 5v5 PASSES = GOALS Normal Match Rules Every pass leading up to a goal increased what the goal is worth If they pass twice then score – goal is worth TWO – unlimited value if they pass 10 times it is worth TEN Pre match talk about decision making, When is it good to pass/shoot/drive, what is “good space” to be in. Good tips: Is there lots of space infront of you? – DRIVE Is their opponents infront of you? – CAN YOU PASS When you Pass – is the receiver marked? When you’re asking for the ball, are you in “good space”

Use in creator

Drill 344

You can only win by one goal. When a goal is scored, the team that scored must just try and keep possession and can't score into the goal. If they do, the goal is disallowed and a goal kick ensues. If the other team then equalise and make it 1-1, either team can then score to make it 2-1. The team leading then just has to keep possession. This is an excellent possession game and also allows a team to play out time by keeping possession, which is why I limit the game to just 5 minutes. As well as possession, teams also have to attack with speed when needing to score and the game also focuses on transition. Tactical: How will you play when you have gone a goal up? How will you play when you are a goal down? Technical: When wining look to play possession football, movement and passing techniques. Phych: If you are a goal down, don’t panic you only need 1 goal. Remain focused.

Use in creator

Drill 350

3v3/4v4 PASSES = GOALS Normal Match Rules Every pass leading up to a goal increased what the goal is worth If they pass twice then score – goal is worth TWO – unlimited value if they pass 10 times it is worth TEN Pre match talk about decision making, When is it good to pass/shoot/drive, what is “good space” to be in. Good tips: Is there lots of space infront of you? – DRIVE Is their opponents infront of you? – CAN YOU PASS When you Pass – is the receiver marked? When you’re asking for the ball, are you in “good space”

Use in creator

Related sessions

Library Creator Install