Can we transfer tonight’s theme without the condition?
Communicate the next action early.
Progressions
Remove all conditions.
Regressions
Reintroduce the theme condition for 3 minutes.
Plenary · 5 mins
Plenary review
5:00
Players answer: What was the theme? When was it hardest? What will you try next match?
Organisation: Team huddle.
Coaching points
Player voice first.
Link to upcoming fixture if relevant.
Related drills
Drill 73
Race > Dribble > Shoot:
Team Race
First place runs, collects a ball, dribbles then shoots into mini goal, as soon as they have scored next player can go, first team to score with all their balls wins.
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Shooting Build Up:
P1 plays 1-2 with P2 then passes to P3 who “drops” the ball back to P2 to put it wide.
P1 makes the run to get the cross in
P2 & P3 both get in box crossing their run.
- Aim for corner, concentrate on technique, Is there a rebound?
Follow on
Next 3 players straight in to go after the ball has went wide
Do different job each time
Coaching Points:
Technique
Use voice to get attention
Duplicate from left and right if numbers allow.
Black lines initial runs, orange lines are runs/movement
Players all ready to go with the next 4 setting up to go quickly after last shot.
Using the corridor:
1) Bounce pass to server, ball goes wide
2) Winger drives forward and puts ball back in the corridor between pen spot and 6yd box.
3) bounce player and other winger get into the corridor to score, server gets edge of box.
- Finish with side of foot
- Always hit the target
GK:
Don’t have to save every shot just pick 1 in 3.
Black lines initial runs, orange lines are runs/movement
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Setup – 2 queues facing a goal each, everyone with a ball.
Players from each queue alternate who’s go it is.
Player scores in goal directly in front then immediately defends the second goal – player from alternate queue will be attacking.
Retrieve ball and join the other queue to keep ball rolling.
Reactions/Transition - How quick can you defend?
Attackers – go as soon as they’ve shot/been tackled
Intensity, always on toes and ready to go
Ball must hit net
- Should be - fun, engaging, exciting, high tempo
1v1 rolling, attack/defend