Shooting line which is 15m from the goals. 2 gates on the shooting line Organisation Player 1 dribbles the ball towards one of the two gates. Once player 1 has crossed the shooting
1v1
U11-U12Up the StepsFoundation60 mins6–14 playersProgressive load1v1Defending
Copy the pitch picture as closely as numbers allow.
Protect ball-rolling time; intervene in natural stoppages.
Use STEP live if challenge or success tips too far.
Session flow
8m
15m
15m
17m
5m
Arrival · 8 mins
Warm-up — 1v1 Power Shooting
8:00
Players arrive into a ball-rolling activity linked to the session theme.
Organisation: Small grids / mini pitches ready before players arrive.
Coaching points
Smile, connect, set the learning intention early.
High ball rolling from the first minute.
Progressions
Add directional constraints.
Regressions
Reduce pressure / enlarge space.
Technical · 15 mins
1v1 Power Shooting
15:00
shooting line which is 15m from the goals. 2 gates on the shooting line Organisation Player 1 dribbles the ball towards one of the two gates. Once player 1 has crossed the shooting line player 2 can attack the goals. Once player 1 has defended the goals he then joins the back of the queue. Look for!
Tempo - concentration - look up before striking the ball. Questions to ask?
What is the best goal to attack and why?
How close do you want to be to the goal to shoot?
How should you respond once you have taken your shot?
Progressions
Increase pressure / reduce space / add direction.
Regressions
Remove opposition or enlarge the area to restore success.
Skill · 15 mins
Drill 2 — develop 1v1 Power Shooting
15:00
Add light opposition or a constraint so players must solve 1v1 power shooting under pressure. Rotate roles often.
Organisation: SSG pitch with clear scoring / constraints linked to the theme.
Coaching points
Reward the theme with the scoring system.
Protect transition moments both ways.
Use guided discovery questions in natural stoppages.
Progressions
Shrink space / add a live defender.
Regressions
Unopposed patterns first.
Game · 17 mins
Drill 3 — game for 1v1 Power Shooting
17:00
Small-sided or conditioned game that scores/rewards 1v1 power shooting. Minimal stoppages.
Organisation: Multiple mini-pitches if needed so everyone plays.
Coaching points
Find moments for 1v1 power shooting.
Help a teammate who is stuck.
Celebrate effort, not only goals.
Progressions
Remove the condition when the theme is secure.
Regressions
Neutral helper / overload.
Plenary · 5 mins
Review & cool down
5:00
Players share one learning from the session against the intention.
Organisation: Circle with the ball.
Coaching points
Listen to teammates.
Name one success.
Related drills
Drill 238
Game – 5v5 (v5)
Rules:
1 team defending, 1 team defending, 1 team outside on IP team side
6 passes before shooting, which increases by one everytime you score
Must use outside players for atleast 1 pass in buildup.
When defensive team win ball they become the attacking team
Setup – 1/2 queues facing a goal each, every pair will have a ball.
Start with 1v1 then go to 2v2
Player scores in goal directly in front then immediately defends the goal – defenders join the attacking queue
Retrieve ball and join the queue to keep ball rolling.
Reactions/Transition - How quick can you defend?
Attackers – go as soon as they’ve shot/been tackled
Intensity, always on toes and ready to go
Ball must hit net (if no keeper)
In 2v1 they MUST pass the ball before shooting
- Should be - fun, engaging, exciting, high tempo
1v1 then 2v1 rolling, attack/defend
Setup:
2 goals facing each other around 20yds
Objective:
Transition speed
Challenges:
- Starts with a player shooting into an empty goal
Player from opposite team then now enters and makes it 1v1
Next player enters making it 2v2
Same again for 2v2
Game continues until all players are on pitch
Coaching points:
- Defensive principles – side on, recover quickly, press and cover, good communication
- Encourage quick counter attacks
1v0, 1v1,2v1,2v2 etc
Setup – 1/2 queues facing a goal each, every pair will have a ball.
Start with 1v1 then go to 2v2
Player scores in goal directly in front then immediately defends the goal – defenders join the attacking queue
Retrieve ball and join the queue to keep ball rolling.
Reactions/Transition - How quick can you defend?
Attackers – go as soon as they’ve shot/been tackled
Intensity, always on toes and ready to go
Ball must hit net (if no keeper)
In 2v1 they MUST pass the ball before shooting
- Should be - fun, engaging, exciting, high tempo
1v1 then 2v1 rolling, attack/defend (u7s)