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Diagonal Movement 433 v 442

Diagonal Movement 433 v 442

Divide the pitch up into 6 equal sections, down the pitch. The Game Normal rules of football apply. except players are not allowed to pass inside the same channel to encourage diag

4-3-3

Adult Game-related Advanced 65 mins 8–18 players Game tempo Attacking Defending
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Practice timer

65:00

Pitch layout
Players Ball Pass / movement Cones / markers

How to use this session

  1. Set the learning intention before players arrive.
  2. Copy the pitch picture as closely as numbers allow.
  3. Protect ball-rolling time; intervene in natural stoppages.
  4. Use STEP live if challenge or success tips too far.

Session flow

Arrival · 8 mins

Warm-up rondo — Diagonal Movement 433 v 442

8:00

Players arrive into a ball-rolling activity linked to the session theme.

Organisation: Small grids / mini pitches ready before players arrive.

Coaching points
  • Smile, connect, set the learning intention early.
  • High ball rolling from the first minute.
Progressions
  • Add directional constraints.
Regressions
  • Reduce pressure / enlarge space.
Whole game · 18 mins

Conditioned game — Diagonal Movement 433 v 442

18:00

Directional game with a condition that makes diagonal movement 433 v 442 the easiest path to success. Multi-ball restarts.

Organisation: Age-appropriate pitch; bibs.

Coaching points
  • Recognise when diagonal movement 433 v 442 is on.
  • In possession: create and use space.
  • Out of possession: organise early.
Progressions
  • Tighten space or add a scoring bonus for the theme.
Regressions
  • Add a neutral / bounce player.
Part practice · 18 mins

Diagonal Movement 433 v 442

18:00

Divide the pitch up into 6 equal sections, down the pitch. The Game Normal rules of football apply. except players are not allowed to pass inside the same channel to encourage diagonal movements, free kicks are awarded if they do.

Organisation: Balls: 10; Bibs: 4; Cones: Y; Goals: 6; Other: Large cones

Coaching points
  • Look to switch places with each other by making diagonal movements across the pitch. If one of the other forwards sets back look to make short cutting movements in behind.
  • look to create triangles, when in possession try not to be in the same sections. When defending look to close the ball down quickly in the middle channels.
  • Look to work of the triangles around you 8 and 7 for 2, 10 and 11 for 3. Try to create
  • Challenges
  • Forwards 7,9 and 11.
  • Midfield 4,10 and 8
Progressions
  • Increase pressure / reduce space / add direction.
Regressions
  • Remove opposition or enlarge the area to restore success.
Game · 16 mins

Transfer game — Diagonal Movement 433 v 442

16:00

Open or lightly conditioned game. Freeze only to reinforce one coaching point from diagonal movement 433 v 442.

Organisation: Age-appropriate pitch and numbers.

Coaching points
  • Catch them being good when the theme appears.
  • Manage challenge vs success live.
Progressions
  • Remove all conditions.
Regressions
  • Reintroduce the theme condition for 3 minutes.
Plenary · 5 mins

Review & cool down

5:00

Players share one learning from the session against the intention.

Organisation: Team huddle.

Coaching points
  • Link back to Four Corners and next session.

Related drills

Drill 123

Rondo + “Burst Move” (15 mins) Setup: grid (10x10m) 2 defenders in the middle, rest on outside 1 ball How it works: Outside players keep possession using one or two touches. As soon as a player passes, they must immediately “burst” into a new space around the edge (not just shuffle sideways), before their foot lands. Next receiver fills the empty spot, creating a constant flow. Coaching Points: Focus on receiving with the back foot, head up. Pass and move with urgency—don’t watch your pass! “Burst” movement—push off the standing foot as the pass is played. Call out “NAME!” every time you pass. Progression: Add a second ball for more challenge. Limit to one-touch passes if appropriate.

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Defensive Principals 1.1 – (Get In Line)

If 4th player in group, blues take turns at defending Team 1: Player 1 must pass ball to player 2, player 2 then must attempt to pass ball back to player 1 Defender: Defender can go once the ball passes center line. Defenders job is to cut out the second pass. Allow defender to fail a few times Notes: Defender will press diagonally and fail multiple times using the instinctive press. Instinctive press Coaching Point/Defensive Principal: After a few failures, what can we do better? Introduce “GET IN LINE” defending Defender now gets success. If still no success, can we get in line quicker using a sharper angle Switch teams every 7-10 tries. Get In Line Get In Line 2 Defensive Principals 1.1 – (Get In Line)

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Movement to cover

Notes: Each time defender wins ball or the ball passes halfway switch to opposite end with the other team starting with possession Yellow team: Objective is for inside player to receive the ball and dribble passed half way line or pass to opposite end, can bounce ball back to starting player as many times as needed. Coaching Point: Can we get tight – arm out touching the player at all times Always be behind the player so that you can see both players and the ball Blue team: Stop the yellow player reaching half way. HOW? - Get tight to the player and don’t allow a turn - Make sure you can see both players and the ball at all times Defensive Principals 1.3 (1v2) 2nd (Covering) player. Can always see player and ball Expect the first player to get beat and mark the through ball Which way is 1st defender trying to force the defender? Is my position correct? If 1st defender gets beat then press Movement to cover 1st Defensive player. Press the ball – prevent the turn If defender turns and breaks out then 2nd defender presses and I become covering player

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Defending team: “Lever movement” when one presses other covers

Notes: Each time defender wins ball or the ball passes halfway switch to opposite end with the other team starting with possession Yellow team: Objective is for inside player to receive the ball and send to opposite end, can bounce ball back to starting player as many times as needed. Coaching Point: Can we get tight – arm out touching the player at all times Always be behind the player so that you can see both players and the ball Blue team: Stop the yellow player reaching half way. HOW? - Get tight to the player and don’t allow a turn - Make sure you can see both players and the ball at all times Defensive Principals 1.4 (2v2) 2nd (Covering) player. Now covering the pass out but positioning must cover second player also. If 1st defender gets beat, then press ball and allow them to cover. Can always see player and ball Expect the first player to get beat and mark the through ball Which way is 1st defender trying to force the defender? Is my position correct? Movement to cover 1st Defensive player. Press the ball – prevent the turn If defender turns and breaks out then 2nd defender presses and I become covering player Defending team: “Lever movement” when one presses other

Use in creator

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