You’re offline — recently opened plans may still be available.
3v2 + 2 Midfielders

3v2 + 2 Midfielders

Mark out 3 (20 x 20 meter) fields. Each has three attackers. The defence con-sists of four defenders and two midfielders, distributed across the entire width of the field. Attacker

Def

U15-U16 Whole–Part–Whole Advanced 65 mins 8–14 players Match intensity Defending
Cheat sheet Clone & edit Sign in to favourite
More actions
Practice timer

65:00

Pitch layout
Players Ball Pass / movement Cones / markers

How to use this session

  1. Set the learning intention before players arrive.
  2. Copy the pitch picture as closely as numbers allow.
  3. Protect ball-rolling time; intervene in natural stoppages.
  4. Use STEP live if challenge or success tips too far.

Session flow

Arrival · 8 mins

Warm-up rondo — 3v2 + 2 Midfielders

8:00

Players arrive into a ball-rolling activity linked to the session theme.

Organisation: Small grids / mini pitches ready before players arrive.

Coaching points
  • Smile, connect, set the learning intention early.
  • High ball rolling from the first minute.
Progressions
  • Add directional constraints.
Regressions
  • Reduce pressure / enlarge space.
Whole game · 18 mins

Conditioned game — 3v2 + 2 Midfielders

18:00

Directional game with a condition that makes 3v2 + 2 midfielders the easiest path to success. Multi-ball restarts.

Organisation: Age-appropriate pitch; bibs.

Coaching points
  • Recognise when 3v2 + 2 midfielders is on.
  • In possession: create and use space.
  • Out of possession: organise early.
Progressions
  • Tighten space or add a scoring bonus for the theme.
Regressions
  • Add a neutral / bounce player.
Part practice · 18 mins

3v2 + 2 Midfielders

18:00

Mark out 3 (20 x 20 meter) fields. Each has three attackers. The defence con-sists of four defenders and two midfielders, distributed across the entire width of the field. Attackers try to dribble try dribble across the end line. If they cant do that, they can pass to their teammates in the next field. Defend ers orient themselves towards the ball, so at least two defenders and one midfielder are on the ball. The attackers are allowed to strike at goal after dribbling across the line. Defenders and midfielders counter attack on the end lines.

Organisation: Balls: 12; Bibs: 6; Cones: 20; Goals: 1; Other: 8 Large Cones

Coaching points
  • Stay player-centred: ask before telling.
  • Keep ball rolling time high.
  • Connect the practice to the game picture.
Progressions
  • Increase pressure / reduce space / add direction.
Regressions
  • Remove opposition or enlarge the area to restore success.
Game · 16 mins

Transfer game — 3v2 + 2 Midfielders

16:00

Open or lightly conditioned game. Freeze only to reinforce one coaching point from 3v2 + 2 midfielders.

Organisation: Age-appropriate pitch and numbers.

Coaching points
  • Catch them being good when the theme appears.
  • Manage challenge vs success live.
Progressions
  • Remove all conditions.
Regressions
  • Reintroduce the theme condition for 3 minutes.
Plenary · 5 mins

Review & cool down

5:00

Players share one learning from the session against the intention.

Organisation: Team huddle.

Coaching points
  • Link back to Four Corners and next session.

Related drills

Pressing

Setup: 2 IP players in each box Rest players in centre box – 2 press at a time 2 passes before moving ball on Progress to 1 pass needed before moving on IP Objective: Pass the ball around the outside using all the space round the outside OP Objective: 2 people covering each “box” and pressing as soon as the ball enters their box When ball leaves your “box” go back into centre and rest Pressing

Use in creator

Pressing

Setup: 3 IP players in each box Rest of players in the X between the boxes IP Objective: Pass the ball around the outside using all the space round the outside OP Objective: 1 person presses the box and rest covering the passes between When ball leaves your “box” go back and cover while someone else presses Progressions: 2 passes max in each box 2 touch max 2 people can press Coaching points: IP: - 1st touch in right direction - Make your mind up before you receive the ball OP: - When covering make a good decision Do we press with a straight run or do we cover with a Curved run? Pressing

Use in creator

Pass quickly ½ touch

Setup: 3 IP players in each box Rest of players in the X between the boxes IP Objective: Pass the ball around the outside using all the space round the outside OP Objective: 1 person presses the box and rest covering the passes between When ball leaves your “box” go back and cover while someone else presses Progressions: 2 passes max in each box 2 touch max 2 people can press Coaching points: IP: - 1st touch in right direction - Make your mind up before you receive the ball OP: - When covering make a good decision Do we press with a straight run or do we cover with a Curved run? Pass quickly ½ touch

Use in creator

Pressing/Quick Passing

Setup: 2 IP players in each box Rest of players in the X between the boxes IP Objective: Pass the ball around the outside using all the space round the outside OP Objective: 1 person presses the box and other covers pass When ball leaves your “box” go back and cover while someone else presses Progressions: 2 passes max in each box 2 touch max 2 people can press Coaching points: IP: - 1st touch in right direction - Make your mind up before you receive the ball OP: - When covering make a good decision Do we press with a straight run or do we cover with a Curved run? Pressing/Quick Passing

Use in creator

Related sessions

Library Creator Install