Copy the pitch picture as closely as numbers allow.
Protect ball-rolling time; intervene in natural stoppages.
Use STEP live if challenge or success tips too far.
Session flow
6m
13m
13m
13m
5m
Arrival · 6 mins
Arrival — Crossing & far-post runs
6:00
Fun ball each activity linked to crossing & far-post runs. Lots of touches, short queues, coach joins in.
Organisation: Half of a 5v5 pitch; 1 ball each to start.
Coaching points
Big smiles, lots of praise.
Keep the ball close when moving.
Eyes up when you can.
Progressions
Add a soft challenge or tagger.
Regressions
Bigger space, slower demo.
Technical · 13 mins
Practice picture — Crossing & far-post runs
13:00
Simple game that repeats the picture of crossing & far-post runs with light opposition.
Organisation: Small grids or channels; rotate roles every 60–90 seconds.
Coaching points
Show me the picture with your body.
Try again quickly after a mistake.
Use both feet when you can.
Progressions
Add a mini-goal or end zone.
Regressions
Remove the defender / add a helper.
Skill · 13 mins
Drill 2 — develop Crossing & far-post runs
13:00
Add light opposition or a constraint so players must solve crossing & far-post runs under pressure. Rotate roles often.
Organisation: Multiple mini-pitches so everyone is playing.
Coaching points
Play forward when you see space.
Help a teammate who is stuck.
Celebrate effort, not only goals.
Progressions
Shrink space / add a live defender.
Regressions
Unopposed patterns first.
Small-sided game · 13 mins
Drill 3 — game for Crossing & far-post runs
13:00
Small-sided or conditioned game that scores/rewards crossing & far-post runs. Minimal stoppages.
Organisation: Multiple mini-pitches if needed so everyone plays.
Coaching points
Find moments for crossing & far-post runs.
Help a teammate who is stuck.
Celebrate effort, not only goals.
Progressions
Remove the condition when the theme is secure.
Regressions
Neutral helper / overload.
Plenary · 5 mins
What did we learn?
5:00
Players share one thing they tried. Coach links back to the theme in kid language.
Organisation: Circle with the ball.
Coaching points
Listen to teammates.
Name one success.
Related drills
Duplicate from left and right if numbers allow.
1
2
3
4
5
Shooting Build Up:
P1 plays 1-2 with P2 then passes to P3 who “drops” the ball back to P2 to put it wide.
P1 makes the run to get the cross in
P2 & P3 both get in box crossing their run.
- Aim for corner, concentrate on technique, Is there a rebound?
Follow on
Next 3 players straight in to go after the ball has went wide
Do different job each time
Coaching Points:
Technique
Use voice to get attention
Duplicate from left and right if numbers allow.
Race > Dribble > Shoot:
Team Race
First place runs, collects a ball, dribbles then shoots into mini goal, as soon as they have scored next player can go, first team to score with all their balls wins.
Through The Gate
- 2nd runs
Square with 2 teams
- 2 teams inside playing “keep-ball”
- Points from passing through gates
Passes must be received on the outside by someone making a run – players cannot wait outside and most run to receive.
Gates in 2 colours, on coaches call only 1 colour gate can be used.
Communication
Timing
Scanning
2nd runs
Progression: Player on outside must complete a pass back to team mate for the goal
Progression 2:
Teams players are numbered and players making runs must be in order 1,2,3,4,5 etc
Through The Gate
- 2nd runs
Square with 2 teams
- 2 teams inside playing “keep-ball”
- Points from passing through gates
Passes must be received on the outside by someone making a run – players cannot wait outside and most urn to receive.
Gates in 2 colours, on coaches call only 1 colour gate can be used.
Communication
Timing
Scanning
2nd runs
Progression: Player on outside must complete a pass back to team mate for the goal
Progression 2:
Teams players are numbered and players making runs must be in order 1,2,3,4,5 etc