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4-2-3-1 Drills Rotation of positions.

4-2-3-1 Drills Rotation of positions

Divide the group into two teams, one team is to play 4-2-3-1 and set out as per the drawing the defending team to set out 422. The game starts with the keeper rolling the ball out

4-2-3-1

Adult Game-related Advanced 65 mins 8–18 players Game tempo Attacking Defending
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Practice timer

65:00

Pitch layout
Players Ball Pass / movement Cones / markers

How to use this session

  1. Set the learning intention before players arrive.
  2. Copy the pitch picture as closely as numbers allow.
  3. Protect ball-rolling time; intervene in natural stoppages.
  4. Use STEP live if challenge or success tips too far.

Session flow

Arrival · 8 mins

Warm-up rondo — 4-2-3-1 Drills Rotation of positions.

8:00

Players arrive into a ball-rolling activity linked to the session theme.

Organisation: Small grids / mini pitches ready before players arrive.

Coaching points
  • Smile, connect, set the learning intention early.
  • High ball rolling from the first minute.
Progressions
  • Add directional constraints.
Regressions
  • Reduce pressure / enlarge space.
Whole game · 18 mins

Conditioned game — 4-2-3-1 Drills Rotation of positions.

18:00

Directional game with a condition that makes 4-2-3-1 drills rotation of positions. the easiest path to success. Multi-ball restarts.

Organisation: Age-appropriate pitch; bibs.

Coaching points
  • Recognise when 4-2-3-1 drills rotation of positions. is on.
  • In possession: create and use space.
  • Out of possession: organise early.
Progressions
  • Tighten space or add a scoring bonus for the theme.
Regressions
  • Add a neutral / bounce player.
Part practice · 18 mins

4-2-3-1 Drills Rotation of positions.

18:00

Divide the group into two teams, one team is to play 4-2-3-1 and set out as per the drawing the defending team to set out 422. The game starts with the keeper rolling the ball out to the two CB who have the first touch free then play from there. The wide men playing between the cones can only play two touch and can not move infield. The object of the attacking teams is to move the ball into attacking areas and score.

Organisation: Balls: 20; Bibs: 11; Cones: Y; Goals: 2; Other: Flat cones

Coaching points
  • If the defenders win the ball they can then counter attack, they have only 5 seconds to take a shot at goal.
  • Players rotate positions and the wingers can come infield as long as another player takes up their position.
  • Give the attacking team a set number of passes before they can shoot at goal.
Progressions
  • Progression 1
  • Progression 2
Regressions
  • Remove opposition or enlarge the area to restore success.
Game · 16 mins

Transfer game — 4-2-3-1 Drills Rotation of positions.

16:00

Open or lightly conditioned game. Freeze only to reinforce one coaching point from 4-2-3-1 drills rotation of positions..

Organisation: Age-appropriate pitch and numbers.

Coaching points
  • Catch them being good when the theme appears.
  • Manage challenge vs success live.
Progressions
  • Remove all conditions.
Regressions
  • Reintroduce the theme condition for 3 minutes.
Plenary · 5 mins

Review & cool down

5:00

Players share one learning from the session against the intention.

Organisation: Team huddle.

Coaching points
  • Link back to Four Corners and next session.

Related drills

Drill 223

Game: Waved attacks Can we play a pass through the defence 4v4 plus GK Once shot has been made defenders have 10 seconds to get their positions before next wave comes GK/Defender: Defenders must pass ball back to waiting groups to win or GK collects/saves

Use in creator

Drill 224

Game: Waved attacks Can we play a pass through the defence with the overload and finish 4v3 plus GK Defenders following defensive principals Once shot has been made defenders have 10 seconds to get their positions before next wave comes GK/Defender: Defenders must pass ball back to waiting groups to win or GK collects/saves

Use in creator

Drill 239

Game: Waved attacks 5v5 plus GK going to 7v7 in later rounds Once shot has been made defenders have 10 seconds to get their positions before next wave comes GK/Defender: Defenders must pass ball back to waiting groups to win or GK collects/saves

Use in creator

Drill 310

Game: Waved attacks 10 seconds to get a shot away 4v4 plus GK Once shot has been made defenders have 10 seconds to get their positions before next wave comes GK/Defender: Defenders must pass ball back to waiting groups to win or GK collects/saves

Use in creator

Related sessions

Library Creator Install