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Shooting Finishing in the area.

Shooting Finishing in the area

The ball starts on the outside and the player looks to play into the square for one of the forwards to finish first time. If the forward can not finish first time he can play to th

Dribble

U11-U12 Up the Steps Foundation 75 mins 8–14 players Progressive load 1v1 Attacking
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Practice timer

75:00

Pitch layout
Players Ball Pass / movement Cones / markers

How to use this session

  1. Set the learning intention before players arrive.
  2. Copy the pitch picture as closely as numbers allow.
  3. Protect ball-rolling time; intervene in natural stoppages.
  4. Use STEP live if challenge or success tips too far.

Session flow

Arrival · 8 mins

Warm-up — Shooting Finishing in the area.

8:00

Players arrive into a ball-rolling activity linked to the session theme.

Organisation: Small grids / mini pitches ready before players arrive.

Coaching points
  • Smile, connect, set the learning intention early.
  • High ball rolling from the first minute.
Progressions
  • Add directional constraints.
Regressions
  • Reduce pressure / enlarge space.
Technical · 20 mins

Shooting Finishing in the area.

20:00

The ball starts on the outside and the player looks to play into the square for one of the forwards to finish first time. If the forward can not finish first time he can play to the other forward or pass out to a player on the outside who look retain possession of the ball. Players on the outside are allowed to rotate with the inside players at any time during the game. Think about

Organisation: Balls: 20; Bibs: 4; Cones: Y; Goals: 4; Other: Large cones

Coaching points
  • What body shape will you need to adopt in the forward positions? Try to link your movement with the other forwards.
  • Players on the outside try to provide support for the forwards by thinking ahead?
Progressions
  • Progression 1 Add goal keepers Progression 2
  • The forwards are allowed to find each other and finish on one touch. Progression 3
Regressions
  • Remove opposition or enlarge the area to restore success.
Skill · 20 mins

Drill 2 — develop Shooting Finishing in the area.

20:00

Add light opposition or a constraint so players must solve shooting finishing in the area. under pressure. Rotate roles often.

Organisation: SSG pitch with clear scoring / constraints linked to the theme.

Coaching points
  • Reward the theme with the scoring system.
  • Protect transition moments both ways.
  • Use guided discovery questions in natural stoppages.
Progressions
  • Shrink space / add a live defender.
Regressions
  • Unopposed patterns first.
Game · 22 mins

Drill 3 — game for Shooting Finishing in the area.

22:00

Small-sided or conditioned game that scores/rewards shooting finishing in the area.. Minimal stoppages.

Organisation: Multiple mini-pitches if needed so everyone plays.

Coaching points
  • Find moments for shooting finishing in the area..
  • Help a teammate who is stuck.
  • Celebrate effort, not only goals.
Progressions
  • Remove the condition when the theme is secure.
Regressions
  • Neutral helper / overload.
Plenary · 5 mins

Review & cool down

5:00

Players share one learning from the session against the intention.

Organisation: Circle with the ball.

Coaching points
  • Listen to teammates.
  • Name one success.

Related drills

Drill 10

Dribble Pass/Shoot: Players setup in 3 stations Players from 1 dribble through cones and pass to players on 3 to get a shot off 3) They they go in shooting queue 4) After shooting they choose a side to dribble through and set next person up Looking for - Low hard shots into corners - Placed shots into high areas - Progression - Add a keeper 2 1 3

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Drill 249

1 2 3 Shooting from low cross: 3 stations, players move from 1 to 2 to 3 inbetween goes. Group 1 crosses Group 2 run in and shoot Group 3 crosses Group 4 are still in the box and must score Follow on Group 1 & 3 move to group 2 after their crosses Group 2 go to Group 1 & 3 (1 to each) Coaching Points: Technique Body position Crossers aiming for coned (red) area

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Drill 313

Game: Team Shooting Drill 3 Teams – 2 teams shooting, 1 collecting balls. 2 teams shooting alternate who is shooting, have to beat the defender and score, have to shoot before penalty spot. Teams keep score and rotate with spare team. GK/Defender: Defender can only move in area between penalty spot and edge of 18yd box

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Drill 238

Game – 5v5 (v5) Rules: 1 team defending, 1 team defending, 1 team outside on IP team side 6 passes before shooting, which increases by one everytime you score Must use outside players for atleast 1 pass in buildup. When defensive team win ball they become the attacking team

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